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6th Edition Leak?

1/13/2012

4 Comments

 
Found this following a link from 40k Forums.  It's a couple of days old, but it looks like a legit leak or someone spent way too much time playing with 129 pages of rules and 36 pages of codex updates (missing Black Templar, Sisters of Battle and Necrons).

It reads like a test copy, so if it is a hoax, it is a decent one.  It is also in line with some of the 6th Ed rumors I've been reading for the last several months.
4 Comments
Marshal Laeroth link
1/14/2012 05:44:52 am

My sources told me a few days ago that the leak was the very, very old edition of the 6th Edition rules. And that the current rule set looks significantly different.

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Algesan link
1/27/2012 09:39:15 am

Well, I hope some of it isn't too different, a number of interesting things in there. For example, Necrons being written for 6th and using those rules, the universal I2 isn't such a bad thing with both the Alpha Strike counter charge rules plus rolling 5+ to disengage from CC when falling back (4+ if your I is greater than your opponent's I) without being swept.

All "Tank" vehicles getting -1 to the damage chart, with "Super Heavy" vehicles getting -3 as long as they have a structure point left (think Land Raider & Monolith). Rhinos just became a whole lot more survivable even with that AV11.

Fixed movement distances, the ability to move, assault & shoot (by moving just your base movement into an assault, winning the CC and having a target in range) OR charge movex2 into CC. Lots of nice stuff in there that I hope they kept. Well, except it will kind of make my $180 worth of Drop Pods into dust catchers. I do have six Rhinos though, maybe seven, but buying LRCs might get expensive.

Oh well, we will see what we will see.

The "hull breach" rule where if you already have X result in a volley it automatically bumps it up one level, which means no more hammering on an immobilized vehicle with all its weapons destroyed for two turns and rolling 3-4 stun/shaken from two units so that you cannot get the KP. Which might make mass glancing more deadly.

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Marshal Laeroth link
1/28/2012 05:07:20 am

Here is another interesting link from the Beast of War dudes (usually pretty reliable rumors from their sources) that backs up what mine said:

http://www.dakkadakka.com/dakkaforum/posts/list/425996.page

In the end, as you said, we'll see when 6th Edition is dropped. I don't really have much issue with most of the stuff in there except for the whole Apocalypse stuff. Bidding to go first? Stratagems? No thank you. :D

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Algesan link
1/29/2012 07:09:30 am

Ahh, I skipped over that stuff. It is a new mechanic for me since the only "Apocalypse" games I've played in qualified by being larger multiplayer games of regular 40k rather than actual "Apocalypse".

If the rumors about the rumors are correct, then I'll miss the Evasion rules, but then I prefer my own jackleg mechanics I've figured, even if it needed cleaning up. Keep the same BS based to hit then add:
+1 if shooter remained stationary
+1 if target remained stationary
-1 if shooter moved more than half movement (over 6" for Fast)
-1 if target moved
-2 if target moved faster than Combat
-3 if target moved faster than Cruising

Needs work, because I'd like a cleaner mechanic.

Oh well, it might be fun to try a game with it, but I'll have to wait and see.

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