My biggest issue remains the loss of the fear & loathing aspect of the Necrons, since in at least one specific case (Flayed Ones), adding in fear & loathing effects would have transformed them from worthless to useful. Other factors that are contradicted by the fluff have made other units less than viable for their cost. The next big disconnect comes from the idea that the higher ranking Necrons have improved bodies and more "spark" in them to function better than the lower orders. However, none of this actually shows up in the stat lines of the models. Yes, Immortals get the 3+ save (which is part of the infamous power armor as fancy carapace armor syndrome) and some later models (Lychguard, Praetorians, Lords, HQs) get S5 T5, but why the army wide I2? How is it an "improved" body with preprogrammed hyperfast reactions when super Necrons can get butchered by anything in CC before it gets a chance to fight?
But, but, the Necrons are supposed to be weak in CC? Well, they still will be weak, I'm talking about a few units and pretty much the ones I'd reject in most cases. Lords, Lychguard & Praetorians would jump to I3 and Overlords (including Destroyer Lords) would go to I4. Maybe Flayed Ones & Wraiths, but for them I prefer the 3d6 Ld test or you hit on a six only. So we aren't talking about something game breaking. An alternate solution, especially reading the fluff about precision CC strikes which accounts for the low number of strikes, would be to allow a Necron to always score a swing, no matter if they died during the round. Again, this is for the higher level Necrons.
Last bit of venting: Okay, so they took power weapon status away from the Staff of Light, so why is it we have to pay extra for our HQ units (OL & Lords) to get a PW and then don't get a pistol option? Destroyer Lords should have RCs also, with the option to add a Destroyer body. Speaking of Destroyer bodies, why do we have a Skimmer model that is bigger than any of the Jetbikes I've seen so far and classify it as "jump infantry", a.k.a. big fat target that moves slower now. Why, why, why?. Oh, I can go on and on nitpicking stupid stuff here.
So, let's go onto the types of lists.