Yes, NOVA related. I've already thought of Mike changing the schedule to 3/3/2 (Fri/Sat/Sun) and going with three hours per game, but...to make it work would require some changes by both sides at the event, staff and competitors.
- There is a lot going on at NOVA and I'm sure some tables were being used for some of the other games, which will cause scheduling issues for MVB & crew.
- Game time starts when the seize the initiative die is rolled. Everything prior to that should be done when the players arrive at the table.
- Matchups need to be released on a timely basis and if a computer crash happens, then the times need to be adjusted realistically around the time to play. Which includes at least a 15 minute window after they are announced for everyone to get to their tables. Really 10 minutes would do it, but time allowance for people in bathroom, smoking upstairs or just chatting with a vendor when the delay happened.
- Players need to be present at their table NLT 30 minutes prior to the game start. Failure to do so should result in a penalty, just as if showing up late for the round would be. In two of my games, the shortness of the playing time could be directly related to my opponent showing up at the table ~5 minutes before the game time clock was started. Then they had to set down their army, introduce ourselves, be pleasant and "sportsmanlike", exchange lists, and oh crap, the timer has started. Of course, one could be a richard about it, but that would violate the justifiable "play nice" rules that all tournaments need.